[PDF.10py] Emotions, Technology, and Digital Games (Emotions and Technology)
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Emotions, Technology, and Digital Games (Emotions and Technology)
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| #3974737 in Books | Ingramcontent | 2015-10-08 | 2015-09-24 | Original language:English | PDF # 1 | 9.00 x.82 x6.00l,.0 | File type: PDF | 364 pages | Emotions Technology and Digital Games Emotions and Technology||About the Author|Sharon Tettegah is a Professor in the Department of Teaching and Learning at the University of Nevada, Las Vegas and Former Program Chair of Digital Environments for Learning, Teaching and Agency in the College of Education, at the University of
Emotions, Technology, and Digital Games explores the need for people to experience enjoyment, excitement, anxiety, anger, frustration, and many other emotions. The book provides essential information on why it is necessary to have a greater understanding of the power these emotions have on players, and how they affect players during, and after, a game.
This book takes this understanding and shows how it can be used in practical ways, including the design of vi...
You can specify the type of files you want, for your gadget.Emotions, Technology, and Digital Games (Emotions and Technology) | From Ingramcontent. I have read it a couple of times and even shared with my family members. Really good. Couldnt put it down.