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| #3792781 in Books | Routledge | 2005-07-17 | 2005-07-20 | Original language:English | PDF # 1 | 8.82 x.50 x6.00l,.82 | File type: PDF | 262 pages | ||0 of 0 people found the following review helpful.| Interesting case studies|By Bremah|This book, broken up into the three categories of toys, games, and media, provides statistics and data analysis for media exposure and its effect on children and young adults. The first part discusses the toy culture in America, from the introduction of toy theater in the early to mid-1800s, all the way to popular culture toys related to thing||"This book provides an impressive overview of the toy culture, and the influence of technology on play." "Highly Recommended." --Choice|About the Author|Jeffrey Goldstein is Affiliated Researcher at the Research Institute
This book is a state-of-the-art look at where toys have come from and where they are likely to go in the years ahead. The focus is on the interplay between traditional toys and play, and toys and play that are mediated by or combined with digital technology. As well as covering the technical aspects of computer mediated play activities, the authors consider how technologically enhanced toys are currently used in traditional play and how they are woven into childrens' liv...
You easily download any file type for your device.Toys, Games, and Media | From Brand: Routledge. I really enjoyed this book and have already told so many people about it!